![]() Their reduced development time was almost assuredly further complicated by the COVID-19 pandemic. ![]() Again, this is somewhat speculative based on what we know, but it seems the hope was that giving Treyarch greater creative control may help stabilize the game’s development.Īs noted at the time, though, one of the earliest problems with this approach was that Treyarch now had almost a full year less than usual to handle the primary development of the next Call of Duty game. Why the change in plans? It’s not officially clear what happened, but sources indicated to Kotaku that it seemed there was a significant amount of upheaval and disagreements both within Sledgehammer (whose co-founders had just left the studio) and between Sledgehammer and Raven. While that’s a worry we often hear in regards to installments in yearly franchises, the “funny” thing in this instance is that those worries may be justified. The theme of many of these complaints is that it just feels like Cold War was rushed to release before it was ready. Many, many, more are calling out the game’s bugs, subpar visuals, and bizarre mechanics. Others have suggested that Cold War‘s multiplayer maps are lacking in both quality and quantity. ![]() For instance, some fans feel that the game’s campaign (which reports suggest can easily be beaten in a couple of hours) is bare-bones even by modern franchise standards. At this moment, though, most of the complaints regarding Cold War‘s release involve content and technical shortcomings. So what’s the problem? Well, as is usually the case, the issues are varied. Negative reactions to Call of Duty Black Ops: Cold War are already so prolific that variations of the phrase “ CoD Cold War is trash” are currently trending on Google, YouTube, and on social media.
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